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Can you help Rato prove that the earth is round? In this point & click game you go in search of items that can help Rato move around without running risks.
Try to reach the flag with both people in order to pass the level. You can only work with 1 person at a time, so try to use each other efficiently.
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This is a somewhat absurd arcade puzzle game in which a little man searches the exit. In order to lift coloured blockades, he has to touch the coloured plus signs in order to make certain colours disappear. Jump and run through the coloured spaces in which the ground may disappear under your feet and surfaces suddenly change shape and colour!
Gilberd the knight
Help Gilberd the knight find back his lover! Each picture hides items that can be useful for our little knight. Search and combine items and make him reach his goal!
Anski and Blip
Anski and Blip are two aliens. They're best friends, and they don't move from each other's sides. They complement each other perfectly and need each other constantly, also when walking through the woods, in search of their pets. From time to time, Massi the bird of prey does naughty things: he steals their pets and hides them in the woods, where Anski and Blip have to find them back. The pets aren't water-resistant, but when Blip carries them, everything's all right. Snails and butterflies can by awkward but also useful. When Anski and Blip get stuck at an obstacle, they can't follow each other. Sometimes this is very practical. At the beginning of the game you'll receive detailed instructions about the controls and about Anski's and Blip's possibilities. Have fun!
Fireboy and Watergirl 3
Watergirl and Fireboy are on an adventure again, this time they're in the Ice Temple. They need each other's help to reach the exit. They both have their advantages and handicaps when they come across obstacles. Fireboy for example accelerates when gliding over the ice, whereas Watergirl is slowed down when walking on ice. Fireboy can't climb the slopes covered with ice: they're too slippery for him! Watergirl climbs these slopes easily. She has to avoid the seas of fire, and Waterboy can't walk through water. This water can change into ice when Watergirl pushes the button that switches on the blue light, so that Fireboy can walk over it. Fireboy can make the ice melt by pushing the button that activates the red lamp. Fireboy and Watergirl both can't jump when standing on ice. Help both friends complete all the levels, and collect as many diamonds as possible!
Robots Can't Think
These robots might not have brains, but their arms are ten times as strong as human arms! That's why they can climb walls, and even stick to the ceiling: they defy gravity easily! In each level the robots are tested in a different way. You'll have to think for them, because they themselves can only carry out instructions. So think carefully about how to proceed when you need to place a cube on a kind of cover with a key beneath it, so that the door you'll have to pass, will stay open. The robot's don't manage to climb walls when they carry a cube in their hands, so everything has to be done and moved in the right order. You can use the 'translocator' as an aid to do so!
Pack up the Toy
In the toy factory the toys have to be packed in boxes. This is done with a machine that's operated by a robot. You're the one who controls the robot. You can adapt the speed of objects. For instance, you can slow down the speed of the saw or even stop it when the robot has to get past. Collect cogwheels for extra energy!
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